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					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.7</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">350</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CS_addon\Pikku\MotoroveLokomotivy\CDC751119\Audio\Kadr\Motor\IN_7_dobeh.dav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="136555">
					<Name d:type="cDeltaString">IN_motor_8_nabeh</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.7</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">350</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CS_addon\Pikku\MotoroveLokomotivy\CDC751119\Audio\Kadr\Motor\IN_8_nabeh.dav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="136568">
					<Name d:type="cDeltaString">IN_motor_8_beh</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.7</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">350</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CS_addon\Pikku\MotoroveLokomotivy\CDC751119\Audio\Kadr\Motor\IN_8_beh.dav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="136581">
					<Name d:type="cDeltaString">IN_motor_8_dobeh</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.7</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">350</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CS_addon\Pikku\MotoroveLokomotivy\CDC751119\Audio\Kadr\Motor\IN_8_dobeh.dav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="136595">
					<Name d:type="cDeltaString">Utlum</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="136598">
							<X d:type="sFloat32">49</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136601">
							<X d:type="sFloat32">100</X>
							<Y d:type="sFloat32">0.8913</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136604">
							<X d:type="sFloat32">169</X>
							<Y d:type="sFloat32">0.8</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136607">
							<X d:type="sFloat32">400</X>
							<Y d:type="sFloat32">0.6</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136610">
							<X d:type="sFloat32">900</X>
							<Y d:type="sFloat32">0.41</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136613">
							<X d:type="sFloat32">1600</X>
							<Y d:type="sFloat32">0.251</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136616">
							<X d:type="sFloat32">6400</X>
							<Y d:type="sFloat32">0.1122</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136619">
							<X d:type="sFloat32">25600</X>
							<Y d:type="sFloat32">0.0447</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136622">
							<X d:type="sFloat32">102400</X>
							<Y d:type="sFloat32">0.0158</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="136625">
							<X d:type="sFloat32">409600</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain />
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="136630">
					<Name d:type="cDeltaString">MotorKab</Name>
					<MaximumNumberOfInstances d:type="sUInt32">27</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">RejectNew</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="136635">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Mazani IN</Name>
					<Sound d:type="ref">136256</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">MazaniZvuk</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136646">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">MotorVolnobeh_IN</Name>
					<Sound d:type="ref">136308</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">345</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">355</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136657">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 2 beh IN</Name>
					<Sound d:type="ref">136334</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">370</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">410</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136668">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 3 beh IN</Name>
					<Sound d:type="ref">136373</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">439</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">490</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136679">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 4 beh IN</Name>
					<Sound d:type="ref">136412</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">510</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">535</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136690">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 5 beh IN</Name>
					<Sound d:type="ref">136451</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">550</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">580</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136701">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 6 beh IN</Name>
					<Sound d:type="ref">136490</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">605</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">650</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136712">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 7 beh IN</Name>
					<Sound d:type="ref">136529</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">680</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">720</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="136723">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 8 beh IN</Name>
					<Sound d:type="ref">136568</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">730</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">755</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="136735">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">IN_MazaniStykac</Name>
					<Sound d:type="ref">136269</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">MazaniZvuk</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">1</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136745">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor start IN</Name>
					<Sound d:type="ref">136282</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Startup</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">5</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136755">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor stop IN</Name>
					<Sound d:type="ref">136295</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Startup</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">5</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136765">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 2 nabeh IN</Name>
					<Sound d:type="ref">136321</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">355</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136775">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 2 dobeh IN</Name>
					<Sound d:type="ref">136347</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">370</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136785">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 3 nabeh IN</Name>
					<Sound d:type="ref">136360</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">410</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136795">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 3 dobeh IN</Name>
					<Sound d:type="ref">136386</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">440</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136805">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 3 nabeh IN</Name>
					<Sound d:type="ref">136399</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">490</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136815">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 4 dobeh IN</Name>
					<Sound d:type="ref">136425</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">510</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136825">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 5 nabeh IN</Name>
					<Sound d:type="ref">136438</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">535</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136835">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 5 dobeh IN</Name>
					<Sound d:type="ref">136464</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">550</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136845">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 6 nabeh IN</Name>
					<Sound d:type="ref">136477</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">580</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136855">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 6 dobeh IN</Name>
					<Sound d:type="ref">136503</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">605</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136865">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 7 nabeh IN</Name>
					<Sound d:type="ref">136516</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">650</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136875">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 7 dobeh IN</Name>
					<Sound d:type="ref">136542</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">680</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136885">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 8 nabeh IN</Name>
					<Sound d:type="ref">136555</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">720</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="136895">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Motor 8 dobeh IN</Name>
					<Sound d:type="ref">136581</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">RPM</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">730</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">2</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">136630</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cDieselAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
